You can review the last set of problems in the March issue of Bridge Canada, along with the answers and comments from the panel of experts. David Johnson was the reader with the best score. Bill Treble and Nick L’Écuyer tied forthe top panelist with 49.
Play along! Enter the Great Canadian Bidding Contest by emailing your answers to the June 2026 problems to Neil Kimmelman (editor@cbf.ca) by May 1st 2026.
June 2026 Problems – Host: Bill Treble
1. IMPs, neither vulnerable. As South, you hold:
♠ K Q 9 ♥ A J 8 7 4 ♦ A K 5 ♣ A K
| West | North | East | South |
| Pass | 2♣ | ||
| Pass | 2♦1 | Pass | 2NT |
| Pass | 3♣2 | Pass | 3♥ |
| Pass | 3♠3 | Pass | 4NT |
| Pass | 5♣4 | Pass | 3♥ |
1 Shows 2+ controls.
2 Puppet Stayman, asking for 4- or 5- card major.
3 Cuebid, agreeing hearts as trump.
4 1 or 4 key cards.
a) Do you agree with 2NT? If not, what would be your rebid choice?
b) Do you agree with the 4NT keycard ask? Or would you have taken it slower?
c) Now you can ask for the trump queen with 5♦, but it will commit your side to slam if partner has it. Yes or no?
2. Matchpoints, South dealer, E-W vulnerable. As South, you hold:
♠ K5 ♥ 7 6 2 ♦ Q 6 ♣ A Q 9 5 4 3.
| West | North | East | South |
| Pass | |||
| Pass | 1♠ | Pass | ? |
1 You play Drury.
a) Do you agree with South’s pass or would you have opened this hand in first seat?
b) What is your bidding plan now?
3. Matchpoints, North dealer, E-W vulnerable. As South you hold:
♠ A Q 10 5 ♥ Q J 10 ♦ K Q ♣ A K 10 6
| West | North | East | South |
| Pass | Pass | 2NT | |
| 3♦1 | Pass | 3♥ | |
| Pass | 4♦ | Pass | ? |
1 Hearts.
What is your call?
4. Matchpoints, North dealer, N-S vulnerable. As South you hold:
♠ K 5 ♥ K J 8 7 3 ♦ 9 8 3 ♣ A 6 2
| West | North | East | South |
| 1♣ | Pass | 1♥ | |
| Pass | 1♠ | Pass | ? |
What is your call?
5. Matchpoints, West dealer, neither vulnerable. As South, you hold:
♠ A Q 9 2 ♥ 8 5 ♦ Q 9 5 ♣ K 10 6 3
| West | North | East | South |
| 1♣ | Pass | 1♠ | |
| Pass | 2♥ | Pass | 3♣1 |
| Pass | 3♦ | Pass | ? |
1 Club support with 8+ HCPs, creating a game force.
What is your call?